- first person graphic-adventure
- point-and-click mouse-navigation
- mind-bending puzzles for Mac and PC
- non-violent story
- non-linear gameplay
- thousands of images and animations
NEW compared to the original RHEM
- extended version of the original RHEM
- new area and new puzzles
- external save and load (not in MacAppStore version)
- animated water
- build-in color-picker
- build-in skip/jump mode to skip some long walking distances
- higher image-resolution
RHEM I SE is a graphic adventure (point-and-click, pre-calculated first person). The virtual world is shown through the eyes of the players. The environment consists of individual pictures covering a 360-degree view. Navigation takes place through going forward, turning left/right, etc. In principle, each standpoint has four views. In the virtual world, one must have in advance different puzzles to unlock, representing both collection and use.
I thank all of my friends, participants and assistants who supported the creation of RHEM I SE and made it possible. Special thanks to Dorothea Vogel, "Les Rhemystes", Marina Bucciarelli, Marita Robinson, Urszula Kuchmistrz, Christopher Sutton, Frank Regenbrecht, Michail Bugaenko, Tomasz Mochocki, Eva Burmeister, Reinhild Altenau, Thomas Steiding, Ivan Golubovic, Natalia Dulinska, Marek Galazka, Stefan Stoske, Peter Schueller, Klaus Walter, Jakob Walter, Nils Walter, Katrin Arzberger, Stefan Schunk, Uwe Gramann, Frauke Schiessl, Michael Gaertner, Maria Timoschenkova, Jochen Krueger, Klaus Voigt, Konstantin Kruse, Eckhardt Kruse, Francois Perez, Emanuel Caty, Paula Ross, Ludwig Kratz, Dennis Lepine, Thierry Bard, Catrin Gersdorf... and many others.
copyright 2017, Knut Müller
All rights reserved.
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