- the sequel to RHEM and RHEM 2
- mind-bending puzzles for Mac and PC
- non-violent story
- non-linear gameplay
- 3600 rendered images in HighColor
- 20 minutes of QuickTime animation
- stereo-environment-sound
- a first person adventure on CD-ROM
- mouse- and keyboard-navigation

RHEM 3 is a graphic adventure (point-and-click, pre-calculated first person). The virtual world is shown through the eyes of the players. The environment consists of individual pictures covering a 360-degree view. Navigation takes place through going forward, turning left/right, etc. In principle, each standpoint has four views. In the virtual world, one must have in advance different puzzles to unlock, representing both collection and use.

I thank all of my friends, participants and assistants who supported the creation of RHEM 3 and made it possible.

Special Thanks:
Dorothea Vogel (test, game-adviser)
Sabine Prietzel (video)
Carola Grund (3d+2d-design)
Klemens Koehring (voice)
Eva Burmeister (translation)
Pamela (voice and translation)
Steffen Simon (voice)
Henriette Schubert (actor)
Jochen Krueger (actor)
Michael Jockisch (actor)
Ludwig Kratz (test)
Christopher Sutton (test)
Marita Robinson (test)
Denis Lepine (test)
Thérèse Dutertre (voice)
Jean-Bernard Dagbert (voice, recording)
Jean-Philipe Dagbert (voice)
Thierry Bard (voice)
...and the other testers.

copyright 2007, Knut Müller
All rights reserved.

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